Geomancy Bureau
A fast-paced puzzle game that blends the classic line-clearing mechanics of Tetris with the strategic depth of a building game. As a geomancer, your job is to design building layouts on a grid — drag, place, and rotate various structures to complete full rows and score points. But watch out: every building carries an elemental attribute, and you must keep all elements in balance. Push any element out of range and the geomancy breaks. Think fast, build smart, and see how high you can score before time runs out!


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have always been interested in building mechanics, its interesting to see a spin off of tetris. personally i struggled abit playing it in this camera perspective since the shadows of the buildings overlaps with vacant tiles
Interesting game.
The grid is really big which feels unnecessary since only a line is required to get points. Maybe there could be random elements on the map at the start to add more interest?
The timer also feels unneeded, it could just be a simple puzzle game with a pass or fail check.